Design System

My Role

UX/UI Designer

task

Design and document a scalable UI system

Problem Statement

As the digital product continued to evolve, interface decisions were made without a unified framework. Visual styles, spacing rules, and component behaviors were defined on a case-by-case basis, creating inconsistencies between screens and across features.

This lack of a shared system led to repeated design work, increased friction during development, and gaps between mockups and implemented interfaces. Without clear foundations and reusable patterns, maintaining consistency and scaling the product became increasingly complex.

A structured design system was needed to bring alignment, clarity, and efficiency to both design and development workflows.

Project Goals

The goal of this project was to establish a flexible and scalable design system that could act as a single source of truth for the product.

The system was designed to:

  • Define a consistent visual and interaction language
  • Streamline the creation of mockups through reusable foundations and components
  • Support developers in implementing styles accurately and consistently
  • Reduce repetitive design and development effort
  • Provide clear documentation for component usage, behavior, and accessibility
  • Enable long-term scalability without sacrificing clarity or maintainability


The result is a modular, token-based design system that improves consistency, accelerates workflows, and provides a stable foundation for future product growth.

What I Achieved